Further Ramblings
March 21, 2021
22:36
I kept thinking about A/4 – the black hole entropy value, where the number of bits needed to describe all possible quantum states in the black hole is apparently equal to the area (in Planck units) divided by four. So clearly something’s getting saturated at this point, but why the divide by four? What are the other 75% of bits needed for? I figured it had something to do with orientation – because states are one thing, but what is the overall orientation? And relative to what?
So mucking around with some related bits it struck me how the area of a sphere – 4*pi*r^2 – is four times the area of a circle with the same radius. Four times. Oh, and that circle is the two-dimensional projection of the sphere. Ooohhhh. It’s encoded holographically. I guess that’s where the whole “holographic principal” comes from? Though, I’ve never seen it spelled out that way. Anyway, that’s pretty frickin’ cool.
Other than that, been going in circles (haha) about how to model the information flow through onion layers of planck units and how that might lead to something like the Schwarzschild time dilation function.
At some point was testing out a possible result and thinking how it could lead to relativistic time dilation as well. If it’s about information flow through an area, then what’s changing – the information? The area? So back to the gravitational time dilation, the area in question would be (in the simple cases at least) related to the smallest possible sphere you could put around that pile of stuff. Now, if that stuff is moving very fast relative to you, it’ll show Lorentz contraction. I’m not super happy about using this, because it is itself an effect based on other deductions and I’d much rather see what follows directly from information flow. But anyway – I do at least think that it is interesting that if you picture the containing sphere becoming an oblate spheroid, then the “worst-case” 2D projection of that (side view) is an ellipse where the long axis is the original r and the short axis has been shortened via *sqrt(1-v^2/c^2). The area of this ellipse is reduced by the same ratio, sqrt(1-v^2/c^2). And that’s the time dilation ratio as well. Well, but this super convenient linear relationship between area/time doesn’t map at all to anything I see so far working on the gravitational effects.
Finally, a random idea: what if black hole radiation (all black-body radiation? All 2nd law of thermodynamics?) is rounding error? There’s this super-tight link between bits of information in a black hole and the surface area in Planck units. Is the surface itself quantized? Is that bit calculation rounded up? (what I’ve read is pretty definitive about saying it’s A/4 – not “close to A/4”). Anyway I am not sure where this will go exactly, but it seems there’s lots of room between “platonic ideal sphere” and “thing made of integer multiples of anything”. I mean, anything solar-sized compared to the Planck scale will be pretty close to the ideal. But – if this discrepancy causes some sort of erosion – eg “this space here should be inside the event horizon, but it’s not because quantization, so there’s a chance for escape” – then as the BH shrinks it’ll get farther from that ideal shape and erode faster, which is pretty much what they do. The power of BH radiation is inversely proportional to the volume. I think that is the right relationship I’d expect, but I’m not sure. What I’d like to see is something like “the volume loss, in Planck volumes per Planck time, as a function of volume in Planck units”. Actually, after typing that up, yes that’s it. Volume loss is energy release, and per time is power. Wait, crap, did it again. Mass is proportional to radius. So volume loss is what, cube root of energy release? Hmm.

